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AI Insights · Timothy · July 2021

Top 5 Paid Games in Australia Q2 2021: Unified Platform Performance

Discover the performance trends of the top 5 paid games in Australia for Q2 2021, featuring insights on downloads, revenue, and active users.

Top 5 Paid Games in Australia Q2 2021: Unified Platform Performance

In Q2 2021, the top 5 paid games on a unified platform in Australia showcased interesting trends in downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.

Geometry Dash Lite saw a fluctuating trend in weekly revenue, peaking at approximately $2.2K in late May. Downloads exhibited a mid-quarter peak, reaching 14K in the week of May 24. Active users increased from early April, peaking at around 112K by the end of June.

Minecraft experienced strong weekly revenue, peaking at around $146K in the final week of June. Downloads showed a gradual increase towards the end of the quarter, reaching nearly 6.7K. Active users remained steady, with numbers rising slightly to around 318K by the end of June.

Solitaire had stable revenue, with weekly figures generally around $1K. Downloads peaked at approximately 6.8K in late June. Active users saw consistent growth, ending the quarter at around 548K.

Cut the Rope showed modest revenue, peaking at about $767 in early June. Downloads fluctuated, with a high of about 10.2K in late March and a subsequent rise to 5.7K by the end of June. Active users showed a gradual increase, peaking at around 9.8K in late June.

Spider Solitaire: Card Game maintained steady revenue, peaking at around $815 in mid-May. Downloads saw a peak of approximately 3.1K at the end of May. Active users remained relatively stable, ending the quarter at around 54K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021